Robert Paynter | Motion Design
About Me
I’m a motion designer focused on clarity, timing, and the expressive potential of movement. I work across UI micro-interactions, FUI, product motion, and storytelling—spaces where animation can make something feel intuitive, purposeful, and alive.
I’m drawn to thoughtful craft and the technical side of motion design. I like solving problems, learning new tools, and exploring the possibilities they open up—whether that’s a clean UI transition, an experimental After Effects setup, or a procedural system in 3D.
I’m at my best when I’m supporting a team, shaping motion that helps people understand or navigate something, and bringing ideas to life with rhythm and restraint. My goal is always the same: create motion that feels considered, clear, and quietly expressive.
Capabilities
-
Motion Direction & Design
-
UI/UX Animation & Prototyping
-
3D Design & Lookdev (Cinema 4D, Redshift)
-
Social & Campaign Toolkit Development
-
Interactive/Experiential Screens & Installations
-
Currently exploring Rive, Spline 3D for interactive and real-time motion.




















