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About Me

I’m a motion designer focused on clarity, timing, and the expressive potential of movement. I work across UI micro-interactions, FUI, product motion, and storytelling—spaces where animation can make something feel intuitive, purposeful, and alive. 


I’m drawn to thoughtful craft and the technical side of motion design. I like solving problems, learning new tools, and exploring the possibilities they open up—whether that’s a clean UI transition, an experimental After Effects setup, or a procedural system in 3D.

I’m at my best when I’m supporting a team, shaping motion that helps people understand or navigate something, and bringing ideas to life with rhythm and restraint. My goal is always the same: create motion that feels considered, clear, and quietly expressive.

Capabilities

  • Motion Direction & Design

  • UI/UX Animation & Prototyping

  • 3D Design & Lookdev (Cinema 4D, Redshift)

  • Social & Campaign Toolkit Development

  • Interactive/Experiential Screens & Installations

  • Currently exploring Rive, Spline 3D for interactive and real-time motion.

 

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